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ARMA, historians, hollywood, and video games
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Chris Holloman



Joined: 26 Nov 2011
Posts: 37
Location: Ky, 42202

PostPosted: Wed Jan 18, 2012 12:13 pm    Post subject: Kentucky! Reply with quote

Hey Jonathan,

I am in Logan County. You can google 42202. I could try and modify your plastic sword or I also make wooden wasters... If you look at the ARMA middle TN page on facebook, there is an album with some of my work.

Bro. Chris
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"Just as, "no part of the sword was invented in vain", every word of every phrase of every verse of every chapter of the 66 books that make up God's love letter to us. (our "sword" of the spirit) is essential." Me
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Allen Johnson



Joined: 20 Feb 2004
Posts: 635
Location: Columbia, SC

PostPosted: Fri Jan 20, 2012 8:17 pm    Post subject: Reply with quote

In an ironic and interesting twist of events, I had a phone call this evening with a game producer about collaborating on a sword related game. Hopefully details can be given soon...just as soon as I learn what's covered in the release form. Smile
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"Why is there a picture of a man with a sword in his head on your desk?" -friends inquiry
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James Brazas



Joined: 25 Jul 2011
Posts: 184
Location: Virginia Beach, VA

PostPosted: Fri Jan 20, 2012 8:57 pm    Post subject: Reply with quote

That's very good news, Allen Johnson!

If you're permitted to talk about it, I'm sure we'd all love to hear about that new game!

It would be fantastic to start seeing accurate swordplay in gaming.

Also, I forgot to comment on the list of movies you said your group worked on. That was an impressive list.
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Allen Johnson



Joined: 20 Feb 2004
Posts: 635
Location: Columbia, SC

PostPosted: Sat Jan 21, 2012 7:59 pm    Post subject: Reply with quote

Well that was not me. That was Richard Ryan who did those fights. We just both happen to be in the same organization (SAFD). I had nothing to do with them. I can't say much yet but don't expect anything amazing. This is probably going to be a social media/facebook/smart phone/tablet style game. So the depth will be quite limited. It's also being based on something else, so again, less room for "accuracy".
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Jonathan_Kaplan



Joined: 14 Oct 2007
Posts: 113
Location: Central Kentucky

PostPosted: Sun Jan 22, 2012 3:25 am    Post subject: Reply with quote

Well hey. That's where the money is these days. And remember, even old fighting games back in the 90s and such aped moves from Bruce Lee, so you don't need much resolution or technology -- or even a lot of frames -- to make recognizable styles...
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Jonathan_Kaplan



Joined: 14 Oct 2007
Posts: 113
Location: Central Kentucky

PostPosted: Sun Jun 10, 2012 3:44 pm    Post subject: Reply with quote

Wow. I just found a game on kickstarter that is most definitely doing this... I posted a new thread about it, but I will post the link I posted there for reference sake.

http://www.kickstarter.com/projects/260688528/clang

So is anyone here in the Seattle area?
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James Brazas



Joined: 25 Jul 2011
Posts: 184
Location: Virginia Beach, VA

PostPosted: Sun Jun 10, 2012 8:13 pm    Post subject: Reply with quote

That's fantastic news! I definitely support the idea.

I'm nowhere near Seattle, though.
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coryzamparelli



Joined: 27 Mar 2012
Posts: 26

PostPosted: Tue Jun 19, 2012 11:12 pm    Post subject: Reply with quote

The only video game that shows some sort of accuracy when it comes to martial techniques would be assassins creed. It's pretty decent on there but everywhere else is pretty inaccurate.
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Jonathan_Kaplan



Joined: 14 Oct 2007
Posts: 113
Location: Central Kentucky

PostPosted: Fri Jul 13, 2012 6:47 pm    Post subject: Reply with quote

Well, the Clang Kickstarter was funded, so hopefully sometime next year, we will actually see a swordfighting video game that blows everything that came before it out of the water!
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