First, let me say your site is a fantastic writer's resource. I've spent a few hours reading your forums/articles, and already my story feels more alive, more realistic. But I'm only scratching the surface.
I'm a new writer trying to blend the 1860s (era of Dostoevsky, Flaubert, Dickens) and sword-fighting. Not as a quirk, but because I'm passionate about both. And my story is built on a total war, so the fighting style is critical.
Trouble is, I'm a stickler for realism. Clearly, I have to bend the world a little to make it feasible (i.e. invent an ideal metal), but past that exception, I'm dedicated to total, uncompromising realism. So before I build a whole world on a potentially terrible idea, I thought I'd run it past the experts. Here it is:
Historically, bullets and economics killed swords and armor. Thanks to an ideal metal (light, cheap, and bullet-resistant--call it "mythril"), swords have believably, realistically, survived as the predominant form of combat.
1860s: Civil War-era technology: rifles, revolvers, gatling guns. But thanks to mythril, bullets have limited effect on fully armored knights. Hence, infantry combat is predominantly armored sword-fighting, ARMA-style: mostly half-swording and grappling, thrusting into the chain-mailed gaps between the armor plates, many fights ending on the ground. (Correct me if I'm wrong.)
But then I realized, revolvers exist, and armored combat is all about piercing the gaps. (Without any historical precedent, here's where I'm forced to start theory-crafting and most need your help.) A knight with a six-shooter (which is kind of hilarious) now has an advantage over a sword user. Where the swordsman has to half-sword with lots of force, a revolver can get in close, point the gun between the gaps, and fire, all with one hand. But that fails my goals...I wanted swordplay, not the Wild West in plate.
A rifle would be too unwieldy; I'm guessing the swordsman would have an advantage there. Reloading is a disadvantage for all guns; you might see strange combinations of a sword in one hand, revolver in the other. But swords' role seems too...secondary. I was shooting for primary.
Hence, the sword-pistol. Tapered for thrusting, it (again, hugely theoretically) allows a one-handed fatal thrust: you don't need the force of a half-sword thrust when you can pull the trigger. But it can't just be an artistic whim--it has to actually work, work better than the revolver. And it just might, because oddly enough, a sword-pistol might have a range advantage over a revolver. It can accurately pierce armor gaps from farther away, whereas the revolver only works point-blank, when shoved into the other guy's armor gaps.
If this works, it may restore swords' status as primary weapons, enabling 1860s swordplay.
(In reality they were rather eccentric and useless, but let's assume swordsmiths got serious about sword-pistols and crafted properly balanced, refined weapons.)
Correct me if I'm wrong on any of this; I'm very new, and criticism will only improve my story. If this is crazy BS, then it's out--I'm very serious about realism--but I'll keep searching for ways to blend the 1860s with ARMA's authentic sword-fighting. Thanks for reading all this blather.

