Postby SzabolcsWaldmann » Thu Jul 21, 2005 11:14 pm
Let me throw my two cents on this,
If the Longsword is the queen of all swords for its versatility and beauty, then the renaissance twohander is a true king among weapons. Not only for it's sheer power, no! To understand the finesses of twohander swordsplay, you truly have to know the Longsword, but you also have to use your own weight in the wielding. If you try to use a twohander like a katana, moving it's weightpoint around you, you gonna get yourself defeated. Instead, you have to try and wield the sword around it's own weightpoint. That needs practice, and speed! And if you need to swing the sword, you will want to use your whole body in the process.
Sure, the twohander is a relativelly slow sword in comparison to almost any other, but speed itself is not so relevant, if you understand two basic principles:
- Always move. Be never in one place. Always move your weightpoint out of the range of the enemy's weapon, for then you will have superior reach (imagine this: You are standing Vom Tach with a twohander, left foot forward. you got an enemy with a, say, longsword. He stabs / cuts at you; you move your left foot to the back, thus, get outside his inner circle, his reach, and do a scheitelhau ---> or simply a fendente. He will get crushed by the sheer power, but cannot reach you). If you are using it against polearms, stepping in is always a good idea, and, using the second, smaller crossbar above the ricasso ("parierhaken"), you can lock the weapon in an upwards stab. The two crossbars will ensure that the pole weapons head is kept out of the way. (with one crossbar, the head of a swiss halberd for example would hurt your hands while locking) . Simply letting the weapon fall while stepping in - thus, doing a scheitelhau or zornhau would cut your enemy in half. These were only two examples but by using your movement you can outbalance the relative slowness of the twohander.
- Speed itself is not what truly matters in swordsplay. A won fight means simply put a sharp, pointy iron in the right place, in the right time. You have to focus on that. Your twohander can be as slow as it gets, but by understanding geometrics, times and measures in swordsplay, you have to train and aim for clean, professional cuts, which will most certainly always come together with body movement. If it does not, your upper body will twist back and forth in a most unpleasant way (your body tries to outbalance the weight), and becouse of your quitness, you will get stabbed the first time you miss and your weapon passes the opponent. THUS, in a proper twohander swordsplay you should never do an attack, without ensuring your own protection from your enemy and that must be done to outbalance the relative slowness of the recovery. You will most certainly use lots of Mastercuts.
Last but not least, with your right hand gripping the ricasso and your left hand gripping the blade (thus, mezzo spada á lá bidenhänder) you will experience something interesting - the weightpoint will be inside your right palm, and the twohander will act like a scale, which will be quite fast for thrusting at armoured opponents. On the other side, your bigger crossbar will act like a warhammer. That is why a twohander is good against mezzo spada (okay, its not exactly meant to always be used that way), against pole weapons and even smaller swords.
So this was my research. Any comments on this?
Byez,
Szab
Order of the Sword Hungary